The word “gameplay” comes up an awful lot in the daily conversations taking place across the corridors, offices, and meeting rooms of Techland’s HQ in Wroclaw, Poland. That might sound like a blatant observation to make about a game development studio, but it is perhaps the chief explanation for why, …
Read More »“Dying Light 2 is the first game of its type” – Techland reveals its plans for the future of open-world gaming
One day, we will look back upon the last decade and come to realise that the greatest trick developers pulled this generation was in convincing players that they had any agency over the virtual worlds that they inhabit. Our fascination with even the most rudimentary inclusion of choice and consequence …
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