In a rare interview, Elden Ring director Hidetaka Miyazaki has all but apologised for the difficulty of his games. He himself is an unskilled player, he claims, so can relate. “I do feel apologetic toward anyone who feels there’s just too much to overcome in my games,” Miyazaki told Simon …
Read More »Elden Ring messages can be deadly
Elden Ring has only been out for a few hours, but players are already using the messaging system to mess with their fellow Tarnished. If you’re at all familiar with FromSoftware games, you’ll have encountered these messages dotted about the worlds of Dark Souls and Bloodborne. Composed from a limited …
Read More »Elden Ring developer promises fixes for PC and PS5 technical issues
Elden Ring hardware issues will be fixed as its developer promises to address some of the game’s early technical difficulties. In a message (opens in new tab) shared earlier today, From Software thanked players for their feedback since launch, saying that “we are currently experiencing some issues that are preventing …
Read More »Elden Ring release time arrives on PC, heres what to do if it wont unlock
Update: Some Elden Ring players on PC are having trouble starting the game despite it being officially released in their region, but there may be an easy fix. Would-be Tarnished took to social media to share the unpleasant surprise that the game didn’t seem to be unlocking at the appointed …
Read More »Elden Ring creative director Hidetaka Miyazaki interview – exploring The Lands Between
Elden Ring’s creative director, Hidetaka Miyazaki, is hunkered down in his office at FromSoftware’s Japanese HQ, bundled up in a black padded winter vest. Despite a perennially youthful face, his demeanour this evening is unmistakably sober, alert. Behind his desk are shelves lined with the colourful spines of books he …
Read More »Elden Ring producer says its “perfect” for people who were stressed out by Dark Souls
Elden Ring is the “perfect” game for people who were “put off” by games like Dark Souls, according to producer Yasuhiro Kitao. Kitao discussed Elden Ring’s design philosophy at length in a recent Taipei Games Show broadcast (opens in new tab), and repeatedly asserted that “the principle of reducing player …
Read More »Elden Ring producer teases the Roundtable Hold where youll meet a bunch of NPCs
Elden Ring cutscenes and character interactions are apparently at least on par with Sekiro, and many of them are tied to a new area called the Roundtable Hold. Producer Yasuhiro Kitao discussed the scale and role of the game’s cast in a recent Taipei Game Show broadcast (opens in new …
Read More »Elden Ring sits atop the throne of PLAY’s new cover
The new year is already looking like it’ll be off to a huge start as we dig into some of Elden Ring early. It sits upon the throne that is PLAY #10, out today. There’s not much need to wait around in 2022, as when February arrives it’ll be all …
Read More »Elden Ring is already the most approachable game FromSoftware has ever made*
In case I wasn’t clear in my Elden Ring hands-on preview: this is one FromSoftware-ass game, y’all. If the test build I played was leaked before Elden Ring was announced, I probably would’ve assumed it was Dark Souls 4. It looks and plays very like a Dark Souls game, and …
Read More »Elden Ring fast travel works from nearly anywhere on the map
Elden Ring lets you fast travel from (almost) anywhere in its wide open world. As first reported by Game Informer (opens in new tab) earlier today on August 27, Elden Ring shakes things up with a fast travel system absent from previous FromSoftware games. Whereas past games like Bloodborne and …
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