If the devil is in the details, then Warhammer 40,000: Darktide is positively Mephistophelian. Fatshark’s firstperson vision of this beloved world has been fleshed out to an unprecedented degree. “There are biographies for places you spend ten seconds walking down,” writer Dan Abnett says. “I think we’re trying too hard.” …
Read More »Elden Ring creative director Hidetaka Miyazaki interview – exploring The Lands Between
Elden Ring’s creative director, Hidetaka Miyazaki, is hunkered down in his office at FromSoftware’s Japanese HQ, bundled up in a black padded winter vest. Despite a perennially youthful face, his demeanour this evening is unmistakably sober, alert. Behind his desk are shelves lined with the colourful spines of books he …
Read More »Open Roads takes Gone Homes developer on a star-studded road trip
No one at Fullbright knew what 2021 would look like when it brought its third game to Annapurna Interactive in 2018. Even so, it’s hard to deny the allure of the open road is particularly keen now that long-distance travel is off the table. The studio’s goal back then, though, …
Read More »“Were able to show the difference from whats possible today with whats possible tomorrow”: Inside Epic’s Unreal Engine 5
Epic has always been in the business of seeing the future. Nowadays, however, the situation is a little more complicated than that. “It’s kind of a scam,” smiles CEO and founder Tim Sweeney, “because while we’re predicting the future, we’re actually secretly building it in the background so that our …
Read More »World exclusive Hollow Knight: Silksong feature headlines Edge 354
Hollow Knight: Silksong developer Team Cherry has given an exclusive look at their much-anticipated sequel to Edge Magazine. Speaking in Edge 354, which goes on sale today and can be bought digitally through the Apple App Store here (opens in new tab), co-directors Ari Gibson and William Pellen reveal all-new …
Read More »Jim Ryan on claims that Sony is shifting away from Japan: “A lot of the commentary is inaccurate”
Jim Ryan has refuted claims that Sony is moving away from Japan in an exclusive interview in Edge Magazine, claiming the company is excited at the state of game development in the country. Speaking in E353 (opens in new tab), which goes on sale today 3 December, Ryan is asked …
Read More »Seamus Blackley on tricking Bill Gates and the “Jedi mind tricks” that were needed to make the original Xbox
Seamus Blackley has told Edge Game Changers that he tricked Bill Gates to get the original Xbox made. The latest feature in our look back at console launches that changed gaming forever focuses on the original Xbox, and how it came in to disrupt Sony’s hold on the market. Blackley, …
Read More »Destiny 2: Beyond Light subclasses are “trying to get back to the feeling of Destiny 1,” Luke Smith says
With the customizable Stasis subclasses coming in Destiny 2: Beyond Light, Bungie is hoping to “get a little bit back to the feeling of Destiny 1,” according to director Luke Smith. Smith and general manager Mark Noseworthy discussed the making of Beyond Light in the latest issue of Edge magazine, …
Read More »Get the Hytale issue of Edge Magazine here
As you might have noticed, the year 2020 heralds the arrival of a new generation of consoles. Currently, however, with both PS5 and Xbox Series X shrouded in relative secrecy, the focus is on the platforms themselves. No doubt there will be the traditional advances in fidelity we expect from …
Read More »Hands-on with Hades: Supergiants devilishly stylish underworld dungeon crawler
Support long-form games journalism (Image credit: Future) This feature first appeared in Edge Magazine (opens in new tab). If you want more great long-form games journalism like this every month, delivered straight to your doorstop or your inbox, why not subscribe to Edge here. (opens in new tab) Every eight weeks …
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