Elden Ring cutscenes and character interactions are apparently at least on par with Sekiro, and many of them are tied to a new area called the Roundtable Hold. Producer Yasuhiro Kitao discussed the scale and role of the game’s cast in a recent Taipei Game Show broadcast (opens in new …
Read More »John Wick director says he wants to do the Ghost of Tsushima movie “right”
The director for the upcoming Ghost of Tsushima live-action movie has said he just wants “to do it right” in a recent interview. In an interview with IGN (opens in new tab), John Wich director Chad Stahelski expressed his desire to do right by the source material by saying: “We …
Read More »Genshin Impact 2.3 character trailer revealed in full
The Genshin Impact 2.3 update has been detailed, with a release date set for later this month. Earlier today on November 12, a brand new trailer premiered for Genshin Impact’s 2.3 update, which you can check out via the game’s official YouTube channel (opens in new tab). The trailer reveals …
Read More »Elden Ring is already the most approachable game FromSoftware has ever made*
In case I wasn’t clear in my Elden Ring hands-on preview: this is one FromSoftware-ass game, y’all. If the test build I played was leaked before Elden Ring was announced, I probably would’ve assumed it was Dark Souls 4. It looks and plays very like a Dark Souls game, and …
Read More »Fallout 4 “BioShock-style vault” cut content confirmed by Todd Howard
Fallout 4 had a “BioShock-style vault” under the waves of Boston Harbor that never made it to the finished product, according to Todd Howard. Howard revealed the new detail about the extremely well-documented game in a new Reddit ask-me-anything thread held in honor of Skyrim’s 10th anniversary, where he also …
Read More »The Witcher devs on reduced scope and scale of the original
The original Witcher game was improved by its reduced scope, CD Projekt Red devs at the time have revealed. Speaking to The Gamer (opens in new tab) in a new interview is former lead narrative designer Artur Ganszyniec, who worked on The Witcher at CD Projekt Red back in the …
Read More »New World server capacity will be increased for every existing world
New World developers are working to increase the capacity of every available server in an aim to reduce New World queue times. In an announcement on the official New World Twitter account, the development team at Amazon Game Studios thanks the one million players who flocked to New World when …
Read More »New World will offer free server transfers to combat queue times
New World free server transfers are being offered for the next two weeks. Just yesterday on September 28, New World developer Amazon Game Studios posted the tweet seen below. In the statement, the developer thanks the game’s dedicated community for enduring extensive servers queues over the past 24 hours, and …
Read More »Elden Ring fast travel works from nearly anywhere on the map
Elden Ring lets you fast travel from (almost) anywhere in its wide open world. As first reported by Game Informer (opens in new tab) earlier today on August 27, Elden Ring shakes things up with a fast travel system absent from previous FromSoftware games. Whereas past games like Bloodborne and …
Read More »Stray Blade gets new gameplay trailer and 2022 release window
Dark Souls-inspired action-RPG Stray Blade has debuted a brand new gameplay trailer alongside a 2022 release window for Xbox Series X/S, PS5, and PC. Stray Blade was first announced back at Gamescom 2019 (opens in new tab), but we haven’t seen or heard much from developer Point Blank Games or …
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